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superdna

Posted 29 Sep 2026

3D Modeler (ZBrush +Maya/Blender)

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Employment
Full time
Team
Modeling
Posted
29 Sep 2026

About the role

Job SummaryWe are looking for a skilled 3D Modeler with strong experience in scan cleanup and product modeling. The artist will be responsible for converting raw 3D scanned or AI-generated shoe models into clean, production-ready 3D assets while maintaining accurate shape, details, topology, and quality.Key Responsibilities
  • Clean up and refine 3D scanned and AI-generated shoe models in ZBrush.
  • Perform high-quality Scan cleanup while preserving the original product shape and details.
  • Work efficiently with ZBrush Polygroups, Masking, and cleanup tools.
  • Have a good understanding of UVs and production-ready asset preparation.
  • Fix scan-related issues such as unwanted geometry, surface noise, irregular shapes, and other artifacts.
  • Use Maya or Blender for mesh editing, topology adjustments, UV work, and final asset preparation.
  • Create accurate product models based on references when required.
  • Perform self-QA before submission to ensure models meet the required quality standards.
  • Take ownership of assigned tasks/projects from start to final delivery.
  • Deliver quality assets within the committed timelines.
  • Coordinate effectively with the team, QA artists, and project leads.
Required Skills
  • ZBrush
  • Maya / Blender
ExperienceMinimum 2+ years of professional experience in 3D modeling.

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