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Zynga

Posted 24 Sep 2026

Architect - Backend

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Employment
Full time
Team
Software Engineering
Posted
24 Sep 2026

About the role

Responsibilities:

  • Define and own the technical architecture for backend systems.
  • Lead the design of distributed backend platforms and microservices, setting standards for reliability, scalability, security, and performance.
  • Mentor and elevate engineers, raising the technical bar across the team and fostering a culture of engineering excellence.
  • Identify and mitigate systemic technical risk before it impacts delivery, proactively surfacing trade-offs.

Requirements:

  • 10+ years of experience designing and building backend systems, with a proven track record of architecting large-scale, distributed systems in production using Go (Golang), Java, or comparable languages.
  • Expertise in distributed systems and API design: microservice architecture, event-driven systems, data consistency models, and failure/resilience patterns at scale.
  • Architectural-level experience with public cloud platforms (AWS or GCP), including cost modelling and infrastructure strategy for large-scale systems.
  • Strong proficiency with relational databases.
  • Excellent communicator, able to align a team of engineers around technical direction and explain that direction clearly to non-technical stakeholders.
  • Comfortable being the technical decision-maker. You can hold a strong opinion, defend it with evidence, and change it when the evidence shifts.


Bonus Items:

  • Passion for gaming and experience architecting backend platforms that power player experiences at scale.
  • Experience architecting online service platforms or backend systems for AAA games.

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