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philmcgi

Posted 18 Aug 2026

FX Artist

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Employment
Full time
Team
VFX: 2D Department
Posted
18 Aug 2026

About the role

Key Responsibilities:
  • Create and simulate dynamic FX including fire, smoke, explosions, dust, water, liquids, splashes, debris, and destruction
  • Develop procedural FX setups using node-based workflows
  • Handle rigid body, soft body, cloth, and particle simulations
  • Collaborate with Animation, Layout, Lighting, and Compositing teams to ensure seamless integration
  • Optimize FX simulations for performance, memory, and render efficiency
  • Deliver FX shots that meet artistic direction and technical requirements
  • Troubleshoot simulation and pipeline issues
  • Maintain consistency in scale, motion, and physical behavior across shots
  • Meet production deadlines while maintaining quality
  • This position is for 2 months contract basis only

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