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Zepto

Posted 7 Oct 2026

Game Developer

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Employment
Full time
Team
Software Engineering
Posted
7 Oct 2026

About the role

We are looking for engineers who are passionate about game development, have strong technical fundamentals, and enjoy solving complex engineering problems while building high-quality AAA gaming experiences.


Responsibilities:

  • Develop and implement high-quality game features and systems using C++ and Unreal Engine.
  • Work on PC and console game development across different areas, including gameplay and general game systems.
  • Collaborate closely with game designers, artists, technical artists, and other engineering teams to bring features from concept to implementation.
  • Write clean, scalable, maintainable, and performance-oriented code.
  • Debug, profile, optimize, and resolve complex technical issues across game systems.
  • Work with existing codebases and contribute to technical architecture and system design.
  • Participate in code reviews and contribute to engineering best practices.
  • Ensure features meet quality, performance, and stability standards required for AAA game development.


Requirements:

  • Professional game development experience.
  • Mandatory experience working on AAA games.
  • Strong hands-on experience with C++.
  • Strong professional experience with Unreal Engine.
  • Experience developing games for PC and/or console platforms.
  • Strong understanding of game programming fundamentals, performance optimization, debugging, and memory management.
  • Experience working with large and complex game codebases.
  • Strong problem-solving and collaboration skills.
  • Experience in one or more of the following areas: gameplay systems and mechanics, player systems, combat systems, AI, animation systems, UI systems, character systems, game physics, tools, and core game systems.


Good To Have:

  • Experience with Unreal Engine 5.
  • Experience shipping a AAA title.
  • Console development experience.
  • Multiplayer/networking experience.
  • Experience with profiling and optimization tools.
  • Familiarity with Perforce, Git, or other version-control systems.
  • Experience working in large, cross-functional game development teams.

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