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DNEG

Posted 30 Jan 2026

MGFX Artist (DNEG Animation)

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Team
Shot Finishing (Environment Generalist, Lighting, and Comp)
Posted
30 Jan 2026

About the role


Job Requirements / Must Haves

We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:

  • Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.
  • Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
  • Strong design skills with a good eye for detail, scale, composition, colour and form.
  • A sound knowledge of typography and photography.
  • Flexible attitude with the ability to think conceptually, technically and strategically.
  • Ensure compliance with company guidelines, deadlines and design standards. 

Additional Skills / Nice to Have

  • Previous experience working in an animation pipeline.
  • Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint
  • Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
  • Drawing skills and supporting artwork such as a portfolio.
  • Illustration, installation, branding, print and packaging design.
  • Familiar with high-end post production pipelines and MGFX project workflows. 

About You 

  • Competent at working independently and under direction.
  • Calm under pressure and committed to meeting project deadlines.
  • Able to communicate and collaborate effectively with team members and clients.
  • Adaptable and with a willingness to learn new skills and techniques.
  • Driven to push innovative solutions – including proprietary software.
  • A positive and can-do attitude.

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