About the role
- Be the bridge between the shows and the requirements of Technology team(s)
- Report and update the relevant Pipe Supervisor(s)
- Onboard and Mentor new ATDs
- Chair show ProdTech meetings/equivalent ceremony for the site
- Be able to autonomously lead and own a show’s tech stack
- Possibly lead ATDs (if any) on present on said show
- Be trusted with the day-to-day operations of their show, with a Pipe Supe or HOD being ultimately responsible
- It’s a management decision to bestow the rank of PipeTD onto a candidate, and with that the trust that the PipeTD can have work delegated to them, but that doesn’t change where the overall accountability falls
- Provide technical advice and support for artists
- Collaborate with R&D developers and senior production supervisors to develop specific new Python tools and workflows
- Contribute to the development and constant improvement of the DNEG pipeline
- Identify areas for improvement or automation to help artists work smarter and more efficiently.
- Ensure requests for new tools are connected with company strategy
Must Have
- A degree in Computer Science, Computer Graphics or other related field or previous experience in Visual Effects or a related industry
- Excellent Python, Maya and Linux skills
- Experience in developing tools for DCC packages such as Maya, Houdini and/or Nuke
- Experience with source control systems and team development
- Proven ability to negotiate with key stakeholders and balance priority
- Experience in mentoring (and perhaps even leading) junior members of the team
- Proven negotiation skills in a production environment
- Experience with renderers such as PRMan, Clarisse or Mantra
- Familiarity with agile methodologies
- Working knowledge knowledge of source control, PRs and git flow
- Experience task tracking, jira, or equivalent
- Worked within a mid-large sized development team
- 3-5 years of experience in VFX
- Experience with Realtime Technologies
- Experience in writing documentation and/or tutorials