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Innefu

Posted 15 Oct 2026

Principal Robotics Controls Engineer

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Employment
Full time
Team
Software Engineering
Posted
15 Oct 2026

About the role

Responsibilities:

  • Own the end-to-end locomotion stack, interfacing high-level VL A semantic goal points (5-20 Hz) with low-level deterministic motor controllers (500 Hz).
  • Develop and implement nonlinear Model Predictive Control (MPC), Whole-Body Control (WBC), and Deep Reinforcement Learning locomotion policies.
  • Oversee hardware validation of gait transitions, obstacle clearing, push recovery, and stair traversal.
  • Construct massively parallel Sim-to-Real (Sim2Real) training pipelines within NVIDIA Isaac Lab / Isaac Sim to produce robust gait policies across varying terrain geometries.
  • Implement deterministic state estimation, contact detection, and slip-recovery algorithms operating at 500 Hz.
  • Integrate high-speed motor communication protocols over CAN-FD and EtherCAT networks.


Requirements:

  • Master's or Ph. D. in Mechanical Engineering, Robotics, or Mechatronics.
  • Minimum 8 years of practical experience developing dynamic legged locomotion, multi-body kinematics, and real-time control.
  • Expertise in modern C++, Pinocchio, Drake, OCS2, Isaac Gym, and PREEMPT_RT Linux environments, C++20, Quadratic Programming (QP), and Kinematics and Dynamics.

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