About the role
Responsibilities:
- Define and own the product roadmap for assigned game features from ideation to launch and post-launch iteration.
- Translate player insights, game analytics, and business goals into crisp product requirements and user stories.
- Work closely with design, engineering, and QA to deliver high-quality features on schedule.
- Define KPIs, set up A/B tests, and monitor metrics DAU, retention, ARPU, and LTV to evaluate feature performance.
- Identify monetisation opportunities and design balanced in-game economies that delight players while driving revenue.
- Conduct competitive analysis and stay up-to-date on mobile gaming trends, particularly in casual and mid-core genres.
- Communicate product decisions clearly to stakeholders and facilitate productive sprint planning and review meetings.
Requirements:
- 2-4 years of product management experience, preferably in mobile gaming, consumer apps, or entertainment tech.
- Strong analytical mindset comfortable with SQL, dashboards (Firebase, GameAnalytics, Mixpanel), and interpreting funnel data.
- Demonstrated experience running A/B experiments and making data-backed decisions at pace.
- Solid understanding of mobile game loops, meta-game design, and monetisation models (IAP, ads, subscriptions).
- Exceptional communication skills, able to write clear PRDs and present confidently to cross-functional teams.
- Highly organised with an ability to juggle multiple priorities in a fast-paced, ambiguous environment.