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OneData Software Solutions

Posted 27 Aug 2026

Realtime Media Engineer

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Employment
Full time
Team
Software Engineering
Posted
27 Aug 2026

About the role

Responsibilities:

  • Design and implement real-time audio/video streaming systems with ultra-low latency.
  • Build and optimise WebRTC pipelines, including signalling and media transport.
  • Develop and maintain SFU-based architectures for scalable real-time communication.
  • Ensure audio-video synchronisation and handle jitter, packet loss, and network variability.
  • Configure and manage TURN/STUN servers for reliable NAT traversal.
  • Develop media processing pipelines using GStreamer or FFmpeg.
  • Optimise encoding pipelines using NVIDIA NVENC hardware acceleration.
  • Deploy and manage streaming infrastructure on AWS (EC2 GPU, VPC, networking).
  • Collaborate with cross-functional teams to integrate real-time avatar systems.
  • Monitor and maintain production systems with strict latency SLAs.


Requirements:

  • Strong expertise in WebRTC: ICE, DTLS, SRTP, SDP, simulcast, SVC.
  • Hands-on experience with SFU frameworks: LiveKit, mediasoup, Janus, or Jitsi.
  • Deep understanding of video/audio codecs: H. 264 VP9 AV1 Opus (including bitrate tuning).
  • Experience with NVIDIA NVENC hardware encoding.
  • Proficiency in GStreamer or FFmpeg pipeline development.
  • Strong knowledge of audio/video synchronisation, jitter buffers, and packet recovery.
  • Experience with TURN/STUN servers and NAT traversal.
  • Hands-on experience with AWS (EC2 GPU instances, VPC, Elastic IP setup).
  • Programming expertise in Go, Rust, C++, or async Python.
  • Proven experience delivering sub-second latency systems in production.


Preferred Qualifications:

  • Experience with CUDA-based video pipelines.
  • Background in video conferencing, live streaming, or cloud gaming systems.
  • Familiarity with ML inference serving: Triton, vLLM, ONNX.
  • Experience with container orchestration: ECS or Kubernetes (GPU workloads).
  • Contributions to open-source projects such as LiveKit, FFmpeg, mediasoup, or Pion.

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