About the role
- Degree in Computer Science, Engineering, or relevant professional experience
- Programming experience in C++ and/or Python
- Basic knowledge of DCCs for film and game production (Solaris, Katana, Houdini, Mari. Substance, etc)
- Experience with software development in a Linux environment
- Experience with source control systems and developing within a team
- Experience with unit/integration testing
- Experience in Qt, Boost,
- Knowledge of the core principles of Surfacing, Lighting and Rendering
- Experience in OpenGL, OpenColorIO, OSL, MaterialX, USD
- Experience with the Katana C++ SDK and the Houdini C++ HDK
- Experience with Houdini development using HOM and HDA
- Experience with Houdini development creating interactive viewer tools.
- Experience developing machine learning models
- Experience developing AI-based solutions