About the role
- Tool Development: Design, develop, and deliver high-quality tools for artists across various disciplines, from layout to final pixels.
- Pipeline Integration: Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.
- Technical Support: Act as a technical point of contact for Unreal Engine within the studio, providing expertise to both artists and fellow developers.
- Stakeholder Collaboration: Work closely with production stakeholders and other members of the Technology group to understand and meet project-specific needs.
- Documentation: Write clear technical documentation and workflow guides to empower artists and facilitate knowledge sharing among developers.
- Quality Assurance: Validate your work through methodical, rigorous testing and ensure that bug reports and support requests are resolved swiftly.
- Engine Proficiency: A solid understanding of Unreal Engine, Blueprints, and the C++ APIs.
- Programming Skills: Extensive professional programming experience in C++ and Python.
- Environment Experience: Proficiency working within Linux and Windows environments and experience with source control systems (e.g., Perforce/Git).
- Agile Mindset: Comfortable working in an agile development environment, managing multiple priorities with a proactive approach.
- Problem Solving: Confident in navigating technical ambiguity and providing creative, stable solutions to complex problems.
- Collaboration: A team-player attitude with the ability to work effectively within a large, multi-disciplinary technology department.
- Artist Tooling: Experience developing artist-facing tools or Blueprints for Unreal Engine across multiple platforms.
- Industry Knowledge: Familiarity with Virtual Production, VFX, or Feature Animation workflows and software (Houdini, Maya, Nuke, or Katana).
- Emerging Tech: Experience with multi-user Unreal development or developing VR/AR mobile applications.
- Education: A degree in Computer Science, Computer Engineering, or a related field.