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Scopely

Posted 27 Aug 2026

Software Engineer

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Employment
Full time
Team
Software Engineering
Posted
27 Aug 2026

About the role

Responsibilities:

  • Build, enhance, and maintain gameplay and client systems in Unity that support live events, progression, offers, rewards, PvP features, and player-facing UI flows.
  • Develop reliable client-side logic in a large C# codebase with a mix of core systems, legacy systems, and newer modular feature areas.
  • Work with data-driven systems, localization content, feature configurations, and structured content pipelines to support scalable live-game development.
  • Help support live operations through event-driven features, content updates, feature flags, and operational tooling.
  • Partner with product, design, QA, analytics, artists, and other engineers to deliver high-quality player experiences.
  • Write tests, troubleshoot issues, participate in code reviews, and contribute to code quality, performance, and maintainability.
  • Support mobile-specific development needs across iOS and Android, including stability, performance, platform integrations, and release readiness.


Requirements:

  • 2+ years of professional software development experience, ideally in game development, mobile apps, or consumer products.
  • Proficiency in C# and object-oriented programming.
  • Experience building or supporting features in Unity.
  • Familiarity with gameplay systems, UI flows, client architecture, or data-driven feature development.
  • Working knowledge of mobile development considerations such as performance, memory, and platform compatibility.
  • Exposure to structured data/configuration systems, serialization, or content-driven development is a plus.
  • Familiarity with mobile build pipelines, third-party SDK integrations, or live-service feature development is a plus.
  • Strong fundamentals in data structures, algorithms, debugging, and software design.
  • Experience writing automated tests and contributing to code reviews.
  • Cross-Functional and Game-Specific Knowledge
  • Interest in live-service game systems, player progression, monetization, live events, or social features.
  • Exposure to event-driven content, offers, gacha, PvP systems, or analytics is a plus.
  • Comfortable working in Agile/Scrum teams and collaborating cross-functionally.
  • Able to balance feature delivery with quality, maintainability, and production stability.


Soft Skills and Education:

  • Bachelor's degree in Computer Science or a related field, or equivalent practical experience.
  • Strong communication and collaboration skills.
  • Ability to take ownership of feature work in a large production codebase.
  • Curiosity, adaptability, and a willingness to learn from feedback and evolving technical requirements.
  • Passion for games and building polished player experiences.

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