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Skild AI

Posted 15 Apr 2026

Technical Animator

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Team
Engineering
Posted
15 Apr 2026

About the role

Position Overview

We’re looking for a Technical Animator to help bring our robotic simulations to life. In this role, you'll work closely with the simulation, perception, and autonomy teams to develop high-fidelity motion systems and animations for human and robot avatars. Your work will directly support model training and evaluation, helping us generate realistic motion data to train large-scale neural networks

Responsibilities
  • Build high-quality motion capture systems
  • Collaborate with robotics teams to synthesize realistic robot motions
  • Collaborate with ML teams to develop state-of-the-art techniques for motion generation
  • Design and build pipelines for processing animation data
Preferred Qualifications
  • 3+ years of industry experience in technical animation, game development, VFX, or simulation
  • Competence in building accurate motion capture systems
  • Strong foundation in rigging, character animation, and physics-based motion systems
  • Familiarity with deep-learning based motion synthesis techniques
  • Background working with humanoid or robotic characters in simulation

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